top of page

Andrew Bates

3D Graphics

This semester long course consists of demonstrations, workshops, and projects – both short and long-term projects will require in-class work sessions. I first was provided an introduction to 3D graphic history, principles, and techniques. Then, we were provided support as we envisioned and pursued our own relevant and creative endeavor. Here are some of the concepts, skills and processes we investigated: 

 

  • Elements & Principles of Design

  • Concept & Development 

  • Develop 3D Imaging & Animation Skills

  • Presentation & Critique

  • Build Volumetric Objects, Environments and Characters

  • Create Abstract 3D Models 

  • Produce a Website and/or Demo Reel

bottom of page